UV viewer for Blender
This addon assigns a temporary procedural material to check your UV texture on the selected objects (only for mesh and curve).
How to use:
- Install UV viewer like any other Blender addon (you don't need to unpack the zip file)
- In 3D View > Right Panel > UV viewer
- Select a mesh or curve and hit "Add UV Viewer Mod" button
- Jump to material preview or rendered to see the checker
- Tweak the settings in the addon panel to customize the checker
- Press the "Remove All" button to reset the object
Edit the UV and see the result in realtime in the material preview.
Change the UV in the geometry node modifier if you want to check a different UV map.
The geometry node modifier will be added to the top of the modifiers stack. If it doesn't work correctly, try to change its position. (ex. after Mirror or Armature modifier).
This procedural material needs to be displayed in the material preview, so using it simultaneously on many objects or mesh with high poly count may impact performance.
UDIM displays color and number per tile
UV stretch shows smaller-than-average areas in blue and bigger-than-average areas in red.
X mirror option displays a vertical division and makes the checker specular
Parameters guide:
Scale - Primary checker scale repetition
Inner Scale - Secondary checker scale repetition
Colored - Switch between colored and grayscale checker
Crosses - Turn on/off the crosses
Seam Scale - Set the seam width
X Mirror - Add a central vertical division (Y uv axis) and make the checker specular
UDIM - Show the checker per UDIM and the relative number
UV Stretch - Show area distortion between UV and 3D faces per object
Tested with Blender 4.3
License CC0
For any problem, contact me on adriano.delia@libero.it or Instagram @adriano.delia
You will get a zip file to install the addon and a .blend with some mesh for usage examples